THE FATE OF ALL designed by Fabrizio Vianello of THIN RED LINE GAMES

The Whole Encelada.jpg
Map-v36-Detail.jpg
Battle.jpg
TFOA-SDHISTCON-1-2048x1024.jpg
TRL TFOA.JPG
Ship counter.jpg
Infantry.jpg
Elephant counter.jpg
Sample Cards.jpg
The Whole Encelada.jpg
Map-v36-Detail.jpg
Battle.jpg
TFOA-SDHISTCON-1-2048x1024.jpg
TRL TFOA.JPG
Ship counter.jpg
Infantry.jpg
Elephant counter.jpg
Sample Cards.jpg

THE FATE OF ALL designed by Fabrizio Vianello of THIN RED LINE GAMES

$350.00

This is the last copy that is still in shrinkwrap in my possession. I was going to save it for an auction . . . but I likely will not be at one! Shipping is included. It is DEFINITELY oversized. If you do not know anything about this game, you do NOT want it. “Yes, glory does not come cheap.”                

Loosely inspired on SPI’s “The Conquerors”, The Fate of All is an operational / tactical simulation covering the first four years of the campaign led by Alexander the Great against the Achaemenid Empire ruled by Darius III.

The final goal is to give a realistic representation of ancient warfare, without strange salads of godly interventions, auguries and Homeric duels. In the end, players will find that the problems faced were similar to those encountered during the Napoleonic era or the American Civil War.

The four maps cover Greece, part of the Balkans, Anatolia, Egypt and the Middle East up to Babylon. The scale is 30 km per hex with monthly turns.

The maps are designed using the latest archaeological studies and findings, but despite centuries of research several things are still only vaguely known: Some examples are the extension and path of the Persian Royal Roads, the location of several important cities and the exact route of Alexander’s Army. In these cases, the “most accepted theory” rule has been used.”

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